Why this game exists
The physical version of sling puck is fast, loud, and easy to understand, but it needs a board, space, and a second player. Search results are dominated by shops selling wooden boards, and many browser versions are simple 2D imitations with weak physics. This site focuses on one thing: letting you play a convincing 3D version in seconds.
How it plays
A wooden board is divided by a centre wall with a gate just wide enough for one puck. Each side has five pucks and an elastic band. You drag a puck onto the band, pull back, and release. There are no turns: both sides fire at the same time, and the first side to clear its half wins.
Physics and AI
The board is rendered in 3D and simulated with a rigid-body physics engine. Pucks collide with each other, bounce off the rails, and can rebound through the gate onto your own side if you overshoot. The AI opponent calculates trajectories and chooses its own angle and power. Easy, Normal, and Hard change how quickly it reacts and how accurately it aims.
No account, no downloads
Everything runs in your browser. There is no login, no matchmaking server, and no in-app purchase. Your nickname, sound setting, and local records are stored in your own browser. If you clear browser data, those records reset.
Desktop and mobile
The game supports mouse and touch controls. On a phone or tablet, drag a puck with your finger; on a desktop, use the mouse. For the most comfortable view, use the Fullscreen button above the board.
Contact
Questions, feedback, or bug reports are welcome at contact@fastslingpuck.wiki.